Saglam, Abdullah YigitSayilgan, EbruTezel, Tugce GulserenKucukselbes, Hezzal2026-04-252026-04-252026-02-259798902321873https://hdl.handle.net/20.500.14365/9072https://doi.org/10.1117/12.3096307eninfo:eu-repo/semantics/closedAccessLSTMRehabilitationVideo GameBrain-Computer Interface (BCI)EEGTherapyRehabilitation SystemsVideo Game-Driven EEG Signal Classification for Rehabilitation Applications Using LSTM NetworksConference Object10.1117/12.30963072-s2.0-105032941688