Showing results 1 to 20 of 25
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Issue Date | Title | Author(s) |
2022 | 3d Printing With Bacterial Cellulose-Based Bioactive Composites for Design Applications | Turhan G.D.; Afsar S.; Ozel B.; Doyuran A.; Varinlioglu G. ; Bengisu, Murat |
2020 | Adaptation of Buca House Plan Typology Through Shape Grammar | Ergin, Erdem |
2023 | Affective Computing for Game User Research | Varinlioğlu, Güzden ; Tu, H.; Nagakura, T. |
2023 | Affective Computing for Game User Research | Varınlıoğlu, Güzden ; Tu, Han; Nagakura, Takehiko |
2018 | Arkeolojide Sayısal Olanaklarla Sergi Tasarımı | Gülpınar, Ece Küreli ; Varinlioğlu, Güzden ; Kadıoğlu, Musa |
2017 | Arkeolojik Alanların Korunmasında Dijital Sunum: Teos Çalışması | Üçok, Işılay |
2018 | Arkeolojik Çevre Bağlamında Yeni Yapı Tasarımı | Pasi̇n, Burkay ; Varinlioğlu, Güzden |
2020 | Assessing a Decade of Kas Underwater Archaeopark | Varinlioglu, Guzden |
2019 | Augmenting Underwater Experience: Design of a Diving Mask | Özger, Nermin Sena |
2024 | Becoming One With the Neighborhood: Collaborative Art, Space-Making, and Urban Change in Izmir Daragac | Kilinc, Kivanc; Pasin, Burkay ; Varinlioglu, Guzden |
2023 | Bio-Based Material Integration Into Computational Form-Finding Tools by Introducing Tensile Properties in the Case of Bacterial Cellulose-Based Composites | Turhan, Gozde Damla ; Varinlioglu, Guzden ; Bengisu, Murat |
2017 | Challenges in Raising Digital Awareness in Architectural Curriculum | Varinlioğlu, Güzden ; Basarir L.; Genca O.; Vaizoglu Z. |
2018 | A Comparative Study of Formal and Informal Teaching Methods in the Digital Architectural Curricula | Varinlioglu, Guzden ; Turhan, Gozde Damla |
2016 | Computational Thinking and the Architectural Curriculum Simple To Complex or Complex To Simple? | Varinlioglu, Guzden ; Halici, Suheyla Muge; Alacam, Sema |
2019 | DISSEMINATION OF DIGITAL HERITAGE THROUGH GAME-BASED LEARNING | Varinlioglu, Guzden ; Alankus, Gazihan ; Aslankan, Ali ; Mura, Gokhan |
2020 | Dynamic Relaxation Simulations of Bacterial Cellulose-Based Tissues | Turhan, Gozde Damla ; Varinlioglu, Guzden ; Bengisu, Murat |
2021 | Evaluation of Learning Rate in a Serious Game: Based on Anatolian Cultural Heritage | Afshar S.V.; Eshaghi S.; Varinlioglu G. ; Balaban Ö. |
2019 | Gamification of Heritage Through Augmented Reality | Varinlioglu, Guzden ; Halici, Suheyla Muge |
2021 | An Integrated Structural Optimization Method for Bacterial Cellulose-Based Composite Biofilms | Turhan G.D.; Varinlioglu G. ; Bengisu, Murat |
2017 | The Integration of Virtual Reality Into Basic Design Education as a Representation Tool | Özkan, Betül |