Generation Z in Beginning Design Studio: a Case Study in Art and Design Studio at Izmir University of Economics
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Date
2017
Authors
Büyükkeçeci̇, Elif
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Publisher
İzmir Ekonomi Üniversitesi
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Abstract
Tasarım eğitimi, uygulamalı çalışmalara dayanan stüdyo temelli bir öğrenme modelidir. Günümüzde yaygın olarak benimsenmiş Bauhaus modeli, öğretme metodu ve içeriği bakımından geçtiğimiz yüzyıla dayanmaktadır. Diğer yandan, geçen yüzyıl içinde öğrenci profilinde büyük farklar oluşmuştur. Bu değişim, büyük ölçüde, dijital çağda teknolojinin geniş alanlarda kullanımına dayandırılır. Bu araştırmanın amacı, günümüz öğrencilerinin tasarım eğitiminin başında stüdyo temelli eğitim modeline nasıl cevap verdiğini ortaya koymaktır. Bu çalışma kapsamında, İzmir Ekonomi Üniversitesi (İEÜ) Sanat ve Tasarım Stüdyosu öğrencileri ile bir anket çalışması yürütülmüştür. Araştırmanın sonucunda, öğrencilerin teknoloji ile etkileşimleri ve Sanat ve Tasarım Stüdyosu'ndaki davranışları arasında birtakım sebep-sonuç ilişkileri tanımlanmıştır. Bunun yanında, öğrencilerin eğitim geçmişleri ile bu stüdyoya ilişkin birtakım düşüncelerin arasındaki ilişkiler ortaya konmuştur.
Design education briefly refers to a studio-based learning model based on hands-on projects. Despite being widely accepted today, both the method of design teaching and the content in the Bauhaus model can be traced back to the previous century. However, there are significant differences between the students in our time and the students of the previous century. This change is attributed to extensive use of technology in the digital age to a large extent. This research aims at exposing how today's students respond to the method of studio-based education model at the beginning of design education. This is a case study which focuses on the current situation in Art and Design studio at İzmir University of Economics (IUE), Turkey. Within the scope of this study, a questionnaire was conducted with 213 freshman design students in IUE. The research identified a number of cause and effect relationships between students' high interaction with technology and their habits in Art and Design Studio and also found out that there is a link between students' educational background and some of their estimations related to Art and Design Studio.
Design education briefly refers to a studio-based learning model based on hands-on projects. Despite being widely accepted today, both the method of design teaching and the content in the Bauhaus model can be traced back to the previous century. However, there are significant differences between the students in our time and the students of the previous century. This change is attributed to extensive use of technology in the digital age to a large extent. This research aims at exposing how today's students respond to the method of studio-based education model at the beginning of design education. This is a case study which focuses on the current situation in Art and Design studio at İzmir University of Economics (IUE), Turkey. Within the scope of this study, a questionnaire was conducted with 213 freshman design students in IUE. The research identified a number of cause and effect relationships between students' high interaction with technology and their habits in Art and Design Studio and also found out that there is a link between students' educational background and some of their estimations related to Art and Design Studio.
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Keywords
Eğitim ve Öğretim, Education and Training, Güzel Sanatlar, Fine Arts, Eğitim, Education, Eğitim yöntemleri, Education methods, Kuşaklar, Generations, Tasarım, Design, Tasarım eğitimi, Design education, Tasarım stüdyosu, Design studios, Z kuşağı, Generation Z, Üniversiteler, Universities, İzmir, Izmir
Turkish CoHE Thesis Center URL
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Start Page
1
End Page
88
Collections
Sustainable Development Goals
4
QUALITY EDUCATION

5
GENDER EQUALITY

8
DECENT WORK AND ECONOMIC GROWTH

9
INDUSTRY, INNOVATION AND INFRASTRUCTURE

12
RESPONSIBLE CONSUMPTION AND PRODUCTION

