Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14365/1638
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Alankus, Gazihan | - |
dc.contributor.author | Kelleher, Caitlin | - |
dc.date.accessioned | 2023-06-16T14:18:58Z | - |
dc.date.available | 2023-06-16T14:18:58Z | - |
dc.date.issued | 2015 | - |
dc.identifier.issn | 0737-0024 | - |
dc.identifier.issn | 1532-7051 | - |
dc.identifier.uri | https://doi.org/10.1080/07370024.2014.985826 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14365/1638 | - |
dc.description.abstract | Stroke survivors' unsupervised therapeutic exercise motions are often accompanied by harmful compensatory motions that prevent proper motor recovery and introduce additional health issues. These compensatory motions are often performed unconsciously and are difficult to prevent. Motion-based games show promise for motivating patients to perform stroke rehabilitation exercises at home by themselves. Currently, exercises with these games are likely to contain undesired compensatory motions. In this article, we provide the design and empirical evaluation of a motion-based game system that addresses the issue of compensation in therapeutic games. We introduce a technique to identify and measure compensation, develop a game that meaningfully uses exercise and compensation as inputs, and use incentives and disincentives to reduce compensation. We show that this technique outperforms existing approaches by significantly reducing compensatory motions during therapeutic exercise. This has important implications for therapeutic games, which can use our findings to improve the quality of motions to be closer to therapist-supervised motions. Our techniques can increase the effectiveness of therapeutic games and reduce the possibility that they may cause harm in long-term use. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Taylor & Francis Inc | en_US |
dc.relation.ispartof | Human-Computer Interactıon | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.title | Reducing Compensatory Motions in Motion-Based Video Games for Stroke Rehabilitation | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1080/07370024.2014.985826 | - |
dc.identifier.scopus | 2-s2.0-84929624584 | en_US |
dc.department | İzmir Ekonomi Üniversitesi | en_US |
dc.authorwosid | Alankuş, Gazihan/AAE-4840-2022 | - |
dc.authorscopusid | 23007530500 | - |
dc.authorscopusid | 10042807700 | - |
dc.identifier.volume | 30 | en_US |
dc.identifier.issue | 3.Nis | en_US |
dc.identifier.startpage | 232 | en_US |
dc.identifier.endpage | 262 | en_US |
dc.identifier.wos | WOS:000354542700003 | en_US |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.identifier.scopusquality | Q1 | - |
dc.identifier.wosquality | Q1 | - |
item.grantfulltext | reserved | - |
item.fulltext | With Fulltext | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.languageiso639-1 | en | - |
item.openairetype | Article | - |
item.cerifentitytype | Publications | - |
crisitem.author.dept | 05.11. Mechatronics Engineering | - |
Appears in Collections: | Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection |
Files in This Item:
File | Size | Format | |
---|---|---|---|
1638.pdf Restricted Access | 828.65 kB | Adobe PDF | View/Open Request a copy |
CORE Recommender
SCOPUSTM
Citations
21
checked on Dec 18, 2024
WEB OF SCIENCETM
Citations
17
checked on Dec 18, 2024
Page view(s)
98
checked on Dec 23, 2024
Download(s)
6
checked on Dec 23, 2024
Google ScholarTM
Check
Altmetric
Items in GCRIS Repository are protected by copyright, with all rights reserved, unless otherwise indicated.