Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14365/2002
Title: A Virtual Reality Based Hands-on Simulation Learning System for Anatomy Education in Medical Schools: Aesculapian
Authors: Kubur, Ali
Korkmaz, Ilker
Keywords: medical education
virtual reality
hands-on anatomy simulation
simulation learning system
real-time 3D creation tools
Publisher: IEEE
Abstract: Aesculapian is a kind of hands-on simulation learning system that offers a unique anatomy training experience and provides an interactive learning and exam experience with next generation virtual reality technology. Aesculapian has been developed using Unreal Engine, a world-renowned game engine as a real-time 3D creation tool. Aesculapian aims to help medical school students investigate the human body virtually without using real cadavers. The system includes a quiz module and various gameplay activities to be used in anatomy education in an interactive and funny way so that the medical school students would have a unique experience. Almost every part of the anatomical systems in the human body is in practice. These parts can be examined with virtual realism, related tutorials and videos can be watched, and students can virtually hold and explore the parts of the human body by hand. The proposed learning system also provides a very easy question preparation and ongoing follow-up mechanism for lecturers in the medical academy.
Description: Medical Technologies Congress (TIPTEKNO) -- OCT 31-NOV 02, 2022 -- Antalya, TURKEY
URI: https://doi.org/10.1109/TIPTEKNO56568.2022.9960224
https://hdl.handle.net/20.500.14365/2002
ISBN: 978-1-6654-5432-2
Appears in Collections:Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection

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