Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14365/2655
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dc.contributor.authorVarinlioglu, Guzden-
dc.contributor.authorAlankus, Gazihan-
dc.contributor.authorAslankan, Ali-
dc.contributor.authorMura, Gokhan-
dc.date.accessioned2023-06-16T14:46:43Z-
dc.date.available2023-06-16T14:46:43Z-
dc.date.issued2019-
dc.identifier.issn0258-5316-
dc.identifier.urihttps://doi.org/10.4305/METU.JFA.2018.2.9-
dc.identifier.urihttps://hdl.handle.net/20.500.14365/2655-
dc.description.abstractSerious game is conceptualized as a digital medium to familiarize users with less popular cultural topics, and significantly increase their interest level and engagement. Our case study to present and discuss this conceptualization is based on the ancient city of Teos. This paper discusses and presents the Digital Teos Project, an interdisciplinary research investigating and digitally animating the archaeological excavation area, including a static public setup in the excavation site, and augmented immersive revisit through VR devices and a mobile game application. Within the scope of this paper, our focus is on the Teos of Dionysos game, a mobile platform puzzle game. The game adopts a mythological narrative where four distinctive archaeological settings are designed to tell the story of the God Dionysos and to convey archaeological knowledge into playable interactions. The familiar conventions of a mobile platform game are utilized to convey the archaeological impressions and inspirations, allowing users to build an empathic understanding of ancient architecture. Besides the game convention of fun and curiosity, this game has a multidimensional objective of raising awareness on the archaeological site, historical background, and mythological stories with educational and instructive aspects. This pedagogical challenge is also an opportunity for new methods of creating and distributing accumulated/novel knowledge. We believe that game-based learning (GBL) can significantly enhance learning for a multitude of users from different educational backgrounds, and do so in diverse application domains.en_US
dc.language.isotren_US
dc.publisherMiddle East Technical Univen_US
dc.relation.ispartofMetu Journal of the Faculty of Archıtectureen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectdigital heritageen_US
dc.subjectserious gameen_US
dc.subjectmobile platform gameen_US
dc.subjectpublic awarenessen_US
dc.subjectTeosen_US
dc.subjectCultural-Heritageen_US
dc.titleDISSEMINATION OF DIGITAL HERITAGE THROUGH GAME-BASED LEARNINGen_US
dc.title.alternativeOyun Tabanli Öğrenme İ?le Di?ji?tal Mi?rasin Yayginlatirilmasien_US
dc.typeArticleen_US
dc.identifier.doi10.4305/METU.JFA.2018.2.9-
dc.identifier.scopus2-s2.0-85068530380en_US
dc.departmentİzmir Ekonomi Üniversitesien_US
dc.authoridMura, Gökhan/0000-0002-1699-2329-
dc.authoridVarinlioglu, Guzden/0000-0002-4417-6097-
dc.authorwosidMura, Gökhan/AAO-6347-2021-
dc.authorwosidMura, Gökhan/HRA-5116-2023-
dc.authorwosidAlankuş, Gazihan/AAE-4840-2022-
dc.authorwosidVarinlioglu, Guzden/J-3002-2014-
dc.authorscopusid36919637100-
dc.authorscopusid23007530500-
dc.authorscopusid57190298531-
dc.authorscopusid26435412200-
dc.identifier.volume36en_US
dc.identifier.issue1en_US
dc.identifier.startpage23en_US
dc.identifier.endpage39en_US
dc.identifier.wosWOS:000472748800002en_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.identifier.scopusqualityQ3-
item.grantfulltextopen-
item.fulltextWith Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.languageiso639-1tr-
item.openairetypeArticle-
item.cerifentitytypePublications-
crisitem.author.dept06.04. Interior Architecture and Environmental Design-
crisitem.author.dept05.11. Mechatronics Engineering-
crisitem.author.dept06.04. Interior Architecture and Environmental Design-
crisitem.author.dept06.05. Visual Communication Design-
Appears in Collections:Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection
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