Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14365/3045
Full metadata record
DC FieldValueLanguage
dc.contributor.authorVarinlioglu, Guzden-
dc.contributor.authorAslankan, Ali-
dc.contributor.authorAlankus, Gazihan-
dc.contributor.authorMura, Gokhan-
dc.date.accessioned2023-06-16T14:53:45Z-
dc.date.available2023-06-16T14:53:45Z-
dc.date.issued2017-
dc.identifier.isbn978-94-91207-13-6-
dc.identifier.urihttps://hdl.handle.net/20.500.14365/3045-
dc.description35th International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) -- SEP 20-22, 2017 -- Rome, ITALYen_US
dc.description.abstractIn this study, the serious game is conceptualized as a digital medium to convert archaeological knowledge into playable interactions via a case study in the ancient city of Teos. The Teos of Dionysos Game is a digital platform that allows players without specialist computer skills to explore the archaeological knowledge and experience an ancient urban setup. A mythological story about the God Dionysos has been verbally and visually transcribed and adapted for four distinctive settings of this ancient site. The familiar realm of an interactive space, navigated by intuitive behaviours in a game setting, conveys archaeological data, allowing players to build an empathic understanding of ancient architecture. Diverse stakeholders have already tested a mobile game prototype in a workshop, which explored whether those without a prior historical background can advance their existing knowledge through activities that aim at providing entertainment.en_US
dc.description.sponsorshipSapienza Univ Rome, Fac Civil & Ind Engn, Dept Civil Bldg & Environm Engn,A Sapiens Univ Rete,A T Adv Technologies s r l,Autodesk,Bentley,3TI,Genres,Gangemi Editore Int Publishing,Epson,It Solut,Noumena,Sapienza Univ Romaen_US
dc.description.sponsorshipIzmir University of Economics, Scientific Research Commission Digital Humanities Lab: Re-Animation of Teos Archaeological Site [BAP_2016_01]en_US
dc.description.sponsorshipThis paper has been partially supported by Izmir University of Economics, Scientific Research Commission Digital Humanities Lab: Re-Animation of Teos Archaeological Site, contract no: BAP_2016_01. We would like to thank Gunes Atakan Peksen, Altug Isigan, Ece Pilevneli, Murat Kumbaraci, Reha Ozyil, Cagdas Gelen for their valuable support in designing the graphics and Emre Ozdemir and Yigit Can Dundar for programming.en_US
dc.language.isoenen_US
dc.publisherEcaade-Education & Research Computer Aided Architectural Design Europeen_US
dc.relation.ispartofEcaade 2017: Sharıng of Computable Knowledge! (Shock!), Vol 2en_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectdigital heritageen_US
dc.subjectserious gameen_US
dc.subjectpuzzleen_US
dc.subjectmobile gameen_US
dc.subjectpublic awarenessen_US
dc.subjectCultural-Heritageen_US
dc.titleRaising Awareness for Digital Heritage through Serious Game The Teos of Dionysosen_US
dc.typeConference Objecten_US
dc.identifier.scopus2-s2.0-85124712311en_US
dc.departmentİzmir Ekonomi Üniversitesien_US
dc.authoridVarinlioglu, Guzden/0000-0002-4417-6097-
dc.authoridMura, Gökhan/0000-0002-1699-2329-
dc.authorwosidMura, Gökhan/AAO-6347-2021-
dc.authorwosidVarinlioglu, Guzden/J-3002-2014-
dc.authorwosidAlankuş, Gazihan/AAE-4840-2022-
dc.authorwosidMura, Gökhan/HRA-5116-2023-
dc.identifier.startpage31en_US
dc.identifier.endpage38en_US
dc.identifier.wosWOS:000431847900002en_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.identifier.scopusqualityN/A-
dc.identifier.wosqualityN/A-
item.grantfulltextreserved-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
item.openairetypeConference Object-
item.fulltextWith Fulltext-
item.languageiso639-1en-
crisitem.author.dept06.04. Interior Architecture and Environmental Design-
crisitem.author.dept06.04. Interior Architecture and Environmental Design-
crisitem.author.dept05.11. Mechatronics Engineering-
crisitem.author.dept06.05. Visual Communication Design-
Appears in Collections:Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection
Files in This Item:
File SizeFormat 
2174.pdf
  Restricted Access
254.88 kBAdobe PDFView/Open    Request a copy
Show simple item record



CORE Recommender

SCOPUSTM   
Citations

2
checked on Sep 25, 2024

WEB OF SCIENCETM
Citations

2
checked on Sep 25, 2024

Page view(s)

94
checked on Sep 30, 2024

Download(s)

6
checked on Sep 30, 2024

Google ScholarTM

Check




Altmetric


Items in GCRIS Repository are protected by copyright, with all rights reserved, unless otherwise indicated.