Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14365/5561
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dc.contributor.authorVuruşkan, Arzu-
dc.contributor.authorAshdown, Susan P.-
dc.date.accessioned2024-10-25T15:17:50Z-
dc.date.available2024-10-25T15:17:50Z-
dc.date.issued2024-
dc.identifier.issn0955-6222-
dc.identifier.issn1758-5953-
dc.identifier.urihttps://doi.org/10.1108/IJCST-02-2024-0036-
dc.identifier.urihttps://hdl.handle.net/20.500.14365/5561-
dc.description.abstractPurposeThe circular design process in contemporary fashion design, from two-dimensional (2D) sketching and pattern making to three-dimensional (3D) prototypes, can be facilitated by virtual prototyping. Virtual pressure representations on avatars provide visual and quantitative information regarding garment fit and comfort, which are particularly important for active wear. The purpose of this study is to investigate the benefits of using avatars in active poses from 3D body scans and the use of digital 3D tools for the design process and the prediction of fit of active wear.Design/methodology/approachThis research initially explores virtual fit of cycling wear in active poses and compares the actual pressure values from humans with virtual pressure maps on custom avatars made from body scans in cycling poses across a range of sizes.FindingsSimilar fit results were achieved visually in both the standing and cycling poses. However, the comparisons showed no correlation between the actual and virtual pressure data. Of the 32 cases representing different combinations of the parameters of this research (four sizes, two garment types, four active poses), the differences were significant. The results suggest that, rather than providing a direct correlation with pressure values on the body, the main value of avatar data is in providing comparative visual support for fit evaluation.Originality/valueThe approach taken in this research, which considers the active pose and the size range, potentially contributes to the improvement of virtual fit technology, and its more effective use in apparel product development and fit evaluation.en_US
dc.language.isoenen_US
dc.publisherEmerald Group Publishing Ltden_US
dc.relation.ispartofInternational journal of clothing science and technologyen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subject3D virtual fiten_US
dc.subject3D body scanningen_US
dc.subjectCustom avatarsen_US
dc.subjectActive poseen_US
dc.subjectBicycle clothingen_US
dc.subjectPressure measurementen_US
dc.subjectSize seten_US
dc.subjectBody Compression Garmentsen_US
dc.subjectRunning Performanceen_US
dc.subjectInterface Pressureen_US
dc.subjectPatternen_US
dc.subjectStockingsen_US
dc.subjectSprinten_US
dc.titleComparison of actual and virtual pressure of athletic clothing in active posesen_US
dc.typeArticleen_US
dc.typeArticle; Early Accessen_US
dc.identifier.doi10.1108/IJCST-02-2024-0036-
dc.identifier.scopus2-s2.0-85205051251en_US
dc.departmentİzmir Ekonomi Üniversitesien_US
dc.authorscopusid37056657100-
dc.authorscopusid6603363661-
dc.identifier.wosWOS:001318602200001en_US
dc.institutionauthor-
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
item.grantfulltextnone-
item.openairetypeArticle-
item.openairetypeArticle; Early Access-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.fulltextNo Fulltext-
item.languageiso639-1en-
item.cerifentitytypePublications-
item.cerifentitytypePublications-
crisitem.author.dept06.02. Fashion and Textile Design-
Appears in Collections:Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection
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