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Browsing by Author "Halici, Suheyla Muge"

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    Citation - WoS: 4
    Citation - Scopus: 10
    Computational Thinking and the Architectural Curriculum Simple To Complex or Complex To Simple?
    (Ecaade-Education & Research Computer Aided Architectural Design Europe, 2016) Varinlioglu, Guzden; Halici, Suheyla Muge; Alacam, Sema
    Recent trends in architectural education and practice have encouraged the use of computational tools and methods for solving complex design problems. Newer technology can augment the design process by applying progressively more-advanced computational tools. However, the complex nature of these tools can lead to students getting lost at the skill-building stage, they can become trapped in computational design terminology, leading to designs of limited spatial quality. This paper introduces a pilot study from Izmir University of Economics (IUE) for the integration of computational design technology in the undergraduate architectural curricula, based on a workshop series using a top-down teaching strategy.
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    Conference Object
    Citation - WoS: 11
    Citation - Scopus: 20
    Gamification of Heritage Through Augmented Reality
    (Ecaade-Education & Research Computer Aided Architectural Design Europe, 2019) Varinlioglu, Guzden; Halici, Suheyla Muge
    This paper focuses on a game on architectural heritage, possibilities for using gamification for conveying information through the reanimation of an ancient city. It proposes an immersive AR game involving the portrayal of cultural heritage through mobile devices. The game includes an AR application for Android devices which enabled rendering of 3D content in combination with camera input. This application is an independent game, tracking targets through GPS on a larger scale and using object recognition on a smaller scale. Our research aims to propose implementing game mechanics on an AR system at an archaeological site in order to increase visitors' interest, and promote the dissemination of cultural heritage.
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