DISSEMINATION OF DIGITAL HERITAGE THROUGH GAME-BASED LEARNING
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Date
2019
Authors
Varinlioglu, Guzden
Alankus, Gazihan
Aslankan, Ali
Mura, Gokhan
Journal Title
Journal ISSN
Volume Title
Publisher
Middle East Technical Univ
Open Access Color
GOLD
Green Open Access
No
OpenAIRE Downloads
OpenAIRE Views
Publicly Funded
No
Abstract
Serious game is conceptualized as a digital medium to familiarize users with less popular cultural topics, and significantly increase their interest level and engagement. Our case study to present and discuss this conceptualization is based on the ancient city of Teos. This paper discusses and presents the Digital Teos Project, an interdisciplinary research investigating and digitally animating the archaeological excavation area, including a static public setup in the excavation site, and augmented immersive revisit through VR devices and a mobile game application. Within the scope of this paper, our focus is on the Teos of Dionysos game, a mobile platform puzzle game. The game adopts a mythological narrative where four distinctive archaeological settings are designed to tell the story of the God Dionysos and to convey archaeological knowledge into playable interactions. The familiar conventions of a mobile platform game are utilized to convey the archaeological impressions and inspirations, allowing users to build an empathic understanding of ancient architecture. Besides the game convention of fun and curiosity, this game has a multidimensional objective of raising awareness on the archaeological site, historical background, and mythological stories with educational and instructive aspects. This pedagogical challenge is also an opportunity for new methods of creating and distributing accumulated/novel knowledge. We believe that game-based learning (GBL) can significantly enhance learning for a multitude of users from different educational backgrounds, and do so in diverse application domains.
Description
Keywords
digital heritage, serious game, mobile platform game, public awareness, Teos, Cultural-Heritage
Fields of Science
Citation
WoS Q
Scopus Q
Q3

OpenCitations Citation Count
4
Source
Metu Journal of the Faculty of Archıtecture
Volume
36
Issue
1
Start Page
23
End Page
39
PlumX Metrics
Citations
CrossRef : 3
Scopus : 5
Captures
Mendeley Readers : 57
SCOPUS™ Citations
5
checked on Feb 14, 2026
Web of Science™ Citations
2
checked on Feb 14, 2026
Page Views
5
checked on Feb 14, 2026
Downloads
50
checked on Feb 14, 2026
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