Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14365/2307
Title: Understanding Virtual Reality Applications in Digital Heritage Through Teos
Authors: Varinlioglu, Guzden
Keywords: Experience design
cultural heritage
architectural heritage
virtual reality
Teos
Publisher: Yildiz Technical Univ, Fac Architecture
Abstract: This paper aims at proposing a model for virtual reality design studies by presenting the case of TeosVR, in which our interdisciplinary research group created a three-dimensional repository of the architectural heritage of the ancient city of Teos. It offers a three-dimensional modeling system with the capability of incorporating in situ data of archaeological remains and interpretative reconstructions for an excavation site with limited restitution data. Furthermore, the tools of the project go beyond traditional practices including data gathering, documenting, indexing, and analysis, and are also employed in generating virtual experience. Thus, the application created a platform to enhance interactions among experts of various disciplines.
URI: https://doi.org/10.14744/MEGARON.2019.85619
https://search.trdizin.gov.tr/yayin/detay/362137
https://hdl.handle.net/20.500.14365/2307
ISSN: 1309-6915
Appears in Collections:TR Dizin İndeksli Yayınlar Koleksiyonu / TR Dizin Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection

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