Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14365/3044
Title: | Virtual Reality for a Better Past | Authors: | Varinlioglu, Guzden Kasali, Altug |
Keywords: | digital heritage virtual reality digital reconstruction boundary object |
Publisher: | Ecaade-Education & Research Computer Aided Architectural Design Europe | Abstract: | This paper aims at proposing a model for designing a virtual reality experience through the case of TeosVR, in which our interdisciplinary research group created a three-dimensional repository of the architectural heritage of the ancient city of Teos. It offers a three-dimensional modeling and representation system incorporating archeologists` interpretations of an excavation site with limited restitution data. The intention is to test the archeologists' hypotheses using digital tools. Thus, the application created a platform to enhance interactions among experts, including archeologists, architects, engineers, and historians. This paper presents partial findings of our project, which provided the opportunity to observe communication between individuals from interdisciplinary backgrounds. | Description: | 36th International Conference on Education and Research in Computer Aided Architectural Design in Europe (ECAADE) -- SEP 19-21, 2018 -- Lodz Univ Technol, Fac Civil Engn, Architecture & Environm Engn, Lodz, POLAND | URI: | https://hdl.handle.net/20.500.14365/3044 | ISBN: | 978-94-91207-16-7 |
Appears in Collections: | Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection |
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2173.pdf Restricted Access | 15.42 MB | Adobe PDF | View/Open Request a copy |
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