Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14365/5174
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kurtel, K. | - |
dc.contributor.author | Kizil, M. | - |
dc.contributor.author | Ercan, U. | - |
dc.contributor.author | Ozsimsek, S.E. | - |
dc.contributor.author | Mihci, H.B. | - |
dc.date.accessioned | 2024-02-24T13:39:04Z | - |
dc.date.available | 2024-02-24T13:39:04Z | - |
dc.date.issued | 2023 | - |
dc.identifier.isbn | 9798350328967 | - |
dc.identifier.uri | https://doi.org/10.1109/TIPTEKNO59875.2023.10359213 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14365/5174 | - |
dc.description | 2023 Medical Technologies Congress, TIPTEKNO 2023 -- 10 November 2023 through 12 November 2023 -- 195703 | en_US |
dc.description.abstract | The aim of this study is to develop a fun and effective computer application game for children with amblyopia and to prevent eye strain in people whose work or lifestyle involves constantly looking at screens. The main motivation is to use children's enthusiasm for playing video games for the treatment of amblyopia. For this, hardware and software products were brought together, and a software was developed according to software engineering principles. The system was tested with a group of volunteers and necessary alterations were made. © 2023 IEEE. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_US |
dc.relation.ispartof | TIPTEKNO 2023 - Medical Technologies Congress, Proceedings | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | eye tracking | en_US |
dc.subject | lazy eye | en_US |
dc.subject | software | en_US |
dc.subject | Computer games | en_US |
dc.subject | Computer software | en_US |
dc.subject | Human computer interaction | en_US |
dc.subject | Eye strain | en_US |
dc.subject | Eye-tracking | en_US |
dc.subject | Hardware and software | en_US |
dc.subject | Hardware products | en_US |
dc.subject | Lazy eye | en_US |
dc.subject | Software | en_US |
dc.subject | Software engineering principles | en_US |
dc.subject | Software products | en_US |
dc.subject | Video-games | en_US |
dc.subject | Eye tracking | en_US |
dc.title | Developing Eye Tracking Exercise System for Treatment of Lazy Eye | en_US |
dc.type | Conference Object | en_US |
dc.identifier.doi | 10.1109/TIPTEKNO59875.2023.10359213 | - |
dc.identifier.scopus | 2-s2.0-85182743529 | en_US |
dc.department | İzmir Ekonomi Üniversitesi | en_US |
dc.authorscopusid | 37107875500 | - |
dc.authorscopusid | 6701718638 | - |
dc.authorscopusid | 58821648300 | - |
dc.authorscopusid | 58821714900 | - |
dc.authorscopusid | 58821293700 | - |
dc.institutionauthor | … | - |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |
dc.identifier.scopusquality | N/A | - |
dc.identifier.wosquality | N/A | - |
item.grantfulltext | none | - |
item.openairetype | Conference Object | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.fulltext | No Fulltext | - |
item.languageiso639-1 | en | - |
item.cerifentitytype | Publications | - |
crisitem.author.dept | 05.04. Software Engineering | - |
Appears in Collections: | Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection |
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