01. Araştırma Çıktıları | TR-Dizin | WoS | Scopus | PubMed
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Browsing 01. Araştırma Çıktıları | TR-Dizin | WoS | Scopus | PubMed by Department "İEÜ, Güzel Sanatlar ve Tasarım Fakültesi, İç Mimarlık ve Çevre Tasarımı Bölümü"
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Conference Object Citation - WoS: 1Activating Co-Creation Methodologies of 3d Printing With Biocomposites Developed From Local Organic Wastes(Ecaade-education & research computer aided architectural design europe, 2022) Afsar, Seçil; Estevez, Alberto T.; Abdallah, Yomna K.; Turhan, Gözde Damla; Özel, Berfin; Doyuran, AslıhanCompared to the take-make-waste-oriented linear economy model, the circular model has been studied since the 1980s. Due to consumption-oriented lifestyles along with having a tendency of considering waste materials as trash, studies on sustainable materials management (SMM) have remained at a theoretical level or created temporary and limited impacts. To ensure SMM supports The European Green Deal, there is a necessity of developing top-down and bottom-up strategies simultaneously, which can be metaphorized as digging a tunnel from two different directions to meet in the middle of a mountain. In parallel with the New European Bauhaus concept, this research aims to create a case study for boosting bottom-up and data-driven methodologies to produce short-loop products made of bio-based biocomposite materials from local food & organic wastes. The Architecture departments of two universities from different countries collaborated to practice these design democratization methodologies using data transfer paths. The 3D printable models, firmware code, and detailed explanation of working with a customized 3D printer paste extruder were shared using online tools. Accordingly, the bio-based biocomposite recipe from eggshell, xanthan gum, and citric acid, which can be provided from local shops, food & organic wastes, was investigated concurrently to enhance its printability feature for generating interior design elements such as a vase or vertical gardening unit. While sharing each step from open-source platforms with adding snapshots and videos allows further development between two universities, it also makes room for other researchers/makers/designers to replicate the process/product. By combining modern manufacturing and traditional crafting methods with materials produced with DIY techniques from local resources, and using global data transfer platforms to transfer data instead of products themselves, this research seeks to unlock the value of co-creative design practices for SMM.Conference Object Citation - Scopus: 1Affective Computing for Game User Research(Education and research in Computer Aided Architectural Design in Europe, 2023) Varinlioğlu, Güzden; Tu, H.; Nagakura, T.This study examines the spatial and emotional experience facilitated by immersive gaming environments and detected by wearable technologies. We designed, implemented, and tested a serious board game involving simulating the urban networks of the trade routes of the past. We recorded the traces of the players’ collective movements using a ceiling-mounted video camera to record the positions of the markers, and a video camera facing the players to record the players’ behaviors. Wearable devices enabled the recording of players’ emotions during their decision-making process. We captured their emotions with three tools: a GSR to capture participants’ emotional state and arousal level, an EEG to record the changes in their brain activity; and a think-aloud protocol to understand their conscious decisions. Finally, we analyzed the gamers’ measured "feelings" and compared these with the expressed feelings. The longer-term goal is to explore architectural design with special attention to feelings experienced within it by means of affective computing methods such as wearable technologies and biosensors, as well as gamification. © 2023, Education and research in Computer Aided Architectural Design in Europe. All rights reserved.Conference Object Affective Computing for Game User Research(Ecaade-education & research computer aided architectural design europe, 2023) Varınlıoğlu, Güzden; Tu, Han; Nagakura, TakehikoThis study examines the spatial and emotional experience facilitated by immersive gaming environments and detected by wearable technologies. We designed, implemented, and tested a serious board game involving simulating the urban networks of the trade routes of the past. We recorded the traces of the players' collective movements using a ceiling-mounted video camera to record the positions of the markers, and a video camera facing the players to record the players' behaviors. Wearable devices enabled the recording of players' emotions during their decision-making process. We captured their emotions with three tools: a GSR to capture participants' emotional state and arousal level, an EEG to record the changes in their brain activity; and a think-aloud protocol to understand their conscious decisions. Finally, we analyzed the gamers' measured feelings and compared these with the expressed feelings. The longer-term goal is to explore architectural design with special attention to feelings experienced within it by means of affective computing methods such as wearable technologies and biosensors, as well as gamification.Article After Istanbul Hilton: Turkey's Local-Global Dichotomy in the 1950s Interiors of Divan Hotel and Cinar Hotel(Routledge Journals, Taylor & Francis Ltd, 2022) Atmaca, Hande; Uz, Funda; Tuna Ultav, ZeynepThis study analyzes the socio-spatial qualities of hotel interiors built in Turkey after the opening of the Istanbul Hilton Hotel in 1955. It aims to reveal the construction of the modern interior in Turkey and its effects on social life at the Divan Hotel (1956) and Cinar Hotel (1958), which were Turkey's first modern hotels built with local capital and local architects. As Turkey's first modern hotel, Istanbul Hilton was regarded as a model for subsequent tourism buildings. Cinar and Divan Hotels hotels were usually compared with the Hilton's aesthetics, and seen as reminiscent of the Hilton, particularly the outer shell and building formation. However, their interiors have been completely overlooked. This is an important omission, because, contrary to its modernist outer shell, the Istanbul Hilton Hotel interiors were designed with a contrasting orientalist approach. This study therefore investigates how this dichotomy influenced the interiors of the Divan Cinar Hotels. Drawing on the theory of transculturation by Ortiz, this study challenges the view that these hotels were mere host sites, embodying and copying modern architecture without any filtering. A complete interior atmosphere was analyzed in terms of the hotels' materiality, such as furniture and art objects, but moreover, the social meaning of the space and transformation of social habits are examined to discuss local-global dichotomies. Information for the analysis was gathered through a literature review, observations, and an analysis of images obtained from personal archives and databases. This data was supported with oral interviews with architects, interior designers, craftsmen, tourism professionals, and contemporary witnesses. The findings show that the Divan Hotel and Cinar Hotel were both spatially and socially influenced by the Istanbul Hilton Hotel. However, they also sought a modernity of their own by carefully selecting and blending western influences, both spatially and socially. Most importantly, since the Divan Cinar Hotels refrained from the image difference between the modern and connotations of the orient, these spaces can be read as interpretations of an internalized modernity.Article Alışveriş Mekanlarında Aydınlatmanın Ürün Renk Algısı ve Kullanıcı Memnuniyeti Üzerine Etkileri(2022) Dilgen, Ozge; HASIRCI, DenizAlışveriş mekani aydınlatma uygulamalarında ışık kaynağının renk özellikleri, kullanıcı memnuniyetini etkileyen en önemli faktörlerin başında gelmektedir. Düşük renksel geriverim değerine sahip bir aydınlatma tasarımı ve uygun olmayan bir renk sıcaklığı, ürünün renk algısında farklılık yaratarak müşterilerin satın alma kararını etkileyebilir veya ürünün iade edilmesi ile sonuçlanan memnuniyetsizliğe neden olabilir. Bu çalışmada, aydınlatmanın ürün renk algısı üzerindeki etkisi ve bu duruma bağlı müşteri memnuniyeti/ memnuniyetsizliğinin değerlendirilmesi amaçlanmıştır. Bu amaç doğrultusunda, İzmir, Türkiye’de bulunan zincir bir perakence mağazasında seçilen ürünlerin renkleri mağazanın üç farklı kilit alanında incelenmiş ve gün ışığındaki renkleri ile karşılaştırılmıştır. Ayrıca, sergilenen ürünün renk algısındaki farklılıklar ile kullanıcı memnuniyeti arasındaki ilişkiyi tartışmak için müşterilere bir anket uygulanmıştır. Toplanan veriler, müşterilerin mağaza içerisindeyken renk farklılıklarını fark etmeseler de, satın aldıktan sonra böyle bir deneyim yaşamaları durumunda ürünün iade edilmesiyle sonuçlanabileceğini göstermektedir. Çalışmanın sonucunda, kullanıcıların ürünü tasarımcının amaçladığı renge olabildiğince yakın algılamasını sağlamak için perakende mağaza tasarımcıları ve aydınlatma mühendislerinin işbirliği yapması önerilmiştirArticle Citation - WoS: 2Citation - Scopus: 3An Analysis of Physical and Psychological Expectations of Earthquake Victims From Temporary Shelters: a Design Proposal(Middle East Technical Univ, 2012) Yuksel, Belma; Hasirci, DenizThis study analyzes physical and psychological expectations of earthquake victims from temporary shelters and presents a design proposal. Interviews were conducted with earthquake victims in the city of Kocaeli in Turkey, and needs were identified. Also, user survey results from previous studies that have been conducted after the August 17th earthquake in 1999 were used to establish the design requirements for a temporary housing unit. While lack of space and issues of crowding, noise, and hygiene were mentioned as the most important problems in temporary earthquake shelters, suggestions to improve them included consideration of psychology and privacy needs of victims. The need for a home and not just a shelter has been identified and design guidelines have been examined.Conference Object Citation - Scopus: 1Analysis of Pss Design Development Models in Turkey(Iop Publishing Ltd, 2019) Cakiroglu, Melisa; Gulden, SelinThe article aim is observing and framing I-am associates' process model as an example of in the context of Turkey while comparing it with the existing models. Product Service System (PSS) design is a new field in Turkey and best example to observe PSS development in there is I-am Associates because it is a local company, created and developed in here and when we looked their existing work so far. Because of this article specifically focused on PSS design development models, first ones that come up in the literature should have been analysed. For better understanding how companies developed their ideas, work, as a flexible method semi-structured interview has been made with the selected company. Questions was generalised for not to frame their answers. Two founder of the company briefly explained how their process works and in which phases they are going deeper. The research identified that the PSS design process reported by literature is not representative, lacking on some sub-phases. Seven models had been analysed and seven common phases identified with 18 total sub-phases for creating a process model for the selected company. Those findings helped to frame basic steps in the process.Article Citation - WoS: 34Citation - Scopus: 47Analyzing the Quality of Place: Creative Clusters in Soho and Beyoglu(Routledge Journals, Taylor & Francis Ltd, 2015) Durmaz, Sıdıka BaharThis paper analyzes the spatial characteristics of some parts of cities where the creative types (i.e. companies and people) involved in creative production are densely located. It aims to identify those socio-spatial factors that attract and retain creatives. In particular, it focuses on the film industry-based inner-city creative clusters, i.e. Soho in London and Beyoglu in Istanbul. This exploratory, cross-national, multiple case study applies the qualitative research techniques of interviews, observations, cognitive and cluster mapping. The paper concludes with the Analysis Framework for the Quality of Place which reveals the integrity of physical, socio-cultural, perceptual and visual characteristics of place. In particular, it discusses the key performance criteria and the scale of place which provides an inspiring and productive environment such as walkability, spatial proximity, and the public realm.Article Citation - WoS: 4Citation - Scopus: 9Architectural Literary Analysis: Reading the Death of the Street Through Ballard's Literature and Trancik's Lost Space(Middle East Technical Univ, 2015) Tuna Ultav, Zeynep; Caglar, T. Nur; Durmaz, Sıdıka Bahar[Abstract Not Available]Article Citation - WoS: 103Citation - Scopus: 104Architecture and Engineering Students' Evaluations of House Facades: Preference, Complexity and Impressiveness(Academic Press Ltd- Elsevier Science Ltd, 2009) Akalin, Aysu; Yildirim, Kemal; Wilson, Christopher; Kilicoglu, OnderIn this study, five different sets of single-family house facades from private Suburban cooperative housing developments in Ankara, Turkey,, were analyzed; with each set comprising one example each of minimum and maximum complexity. Although the houses in each set had the same appearance when they were first built, their facades have since been altered by their owners. The main hypothesis of the study was that preference rates would be high for intermediately altered houses by showing the existence of a U-shaped relationship. On the other hand, it was hypothesized that perceived complexity and perceived impressiveness would have a linear relationship, with perceived complexity increasing and perceived impressiveness decreasing as the complexity level changed. In terms of these two basic hypotheses, it Was also assumed that there would lie a difference in the ratings of particular respondent groups with different backgrounds. Thus, a questionnaire was given to 100 undergraduate Students of the Architecture and Engineering Departments of Gazi University, Ankara (41 from architecture and 59 from engineering). These students were asked to rate a total of 15 photographs from five housing sites with the help of five-point semantic differential scales under three headings; namely; Preference: beautiful - ugly, warm - cold, pleasant - unpleasant: Complexity: unimposing - imposing, simple complex: and Impressiveness: impressive - Unimpressive. The results proved the existence of a U-shaped relationship between complexity and preference criteria. That is, facades representing an intermediate level of complexity were favored over less and more complex ones. The facades that seemed the most impressive were the most complex ones, but these, however, were not the most preferred. Amongst these results. it was also noted that the architecture Students replied fit a more critical way than the engineering students as they criticized what they saw as negative design decisions. (C) 2008 Elsevier Ltd. All rights reserved.Article Arkeolojide Sayısal Olanaklarla Sergi Tasarımı(2018) Gülpınar, Ece Küreli; Varinlioğlu, Güzden; Kadıoğlu, MusaBu çalışmada, arkeolojik buluntuların sayısal olanaklarla canlandırılması ve paylaşılması için bir model-leme ve etkileşim sisteminin tasarlanması amaçlanmıştır. Öncelikle İzmir Sığacık’ta bulunan antik ticaret yolları üzerindeki Teos şehri pilot proje olarak kullanılarak, mimari eserlerin analizleri yapıl-mıştır. Sağlanan veriler ile sayısal kütüphanenin temeli atılmış ve geleneksel yöntemlerle zaman alan modelleme işlemlerinin sistematik bir temele oturtulması hedeflenmiştir. Modellenen binalar, arkeo-loglarla paylaşılarak kritikler alınmış ve arkeoloğun binayı üç boyutlu analizine yardımcı olunmuştur. Modellerin malzeme, renk ve ışık ayarları yapılarak iki ve üç boyutlu renderlemeler hazırlanmıştır. Etkileşim tasarımı aşamasında, önceki aşamalarda üretilen içeriğin ve uygulamaların son kullanıcıya sunulmak üzere sanal gerçeklik ortamına aktarılmıştır. Ortaya çıkan sanal ve artırılmış gerçeklik uygulamalarını akademisyenler ve yerel yönetimler ile en etkili yollardan paylaşımının yanı sıra, sayısal üretim yöntemleri ile üretilmiş fiziksel maketlerin sergilenmesi sağlanmıştır.Article Arkeolojik Çevre Bağlamında Yeni Yapı Tasarımı(2018) Pasi̇n, Burkay; Varinlioğlu, GüzdenKültürel miras çok katmanlı yapısı sebebiyle arkeologlar için olduğu denli arkeolojik sit alanlarında tasarım yapan mimarlar içinde karmaşık ve zorlayıcı bir bağlamsal veridir. Bu makalede öncelikle bağlam kavramının mimarlık disiplininde nasıl anlaşılıpyorumlandığı ve 1970’lerden itibaren mimarlık kuramcıları tarafından izlenen farklı bağlamsalcı yaklaşımlar irdelenmiştir. İkinciolarak arkeolojik çevre bağlamında mimarlık üretimi yaparken izlenebilecek tasarım yaklaşımları ve stratejileri üzerine odakla-nılmıştır. Son olarak da, bir arkeolojik sit alanında yeni bir yapı tasarımının proje olarak verildiği bir mimari tasarım stüdyosundaalan çalışması uygulanmış, seçilen örnek projelerde öğrencilerin benzer ve farklı bağlamsal yaklaşımları karşılaştırmalı olarakanaliz edilmiştir. Bu çalışmadan yola çıkarak, hem bu farklı yaklaşım ve stratejilerin mimari tasarım sürecinde nasıl kullanıldığınıaraştırmak hem de bu süreçte öznel verilerle nesnel sonuçlara da ulaşılabileceğini göstermek amaçlanmıştır.Book Part Citation - WoS: 3Artifcial Intelligence in Architectural Heritage Research Simulating Networks of Caravanserais Through Machine Learning(Routledge, 2021) Varinlioglu, Guzden; Balaban, OzgunArticle Citation - WoS: 2Citation - Scopus: 2Assessing a Decade of Kas Underwater Archaeopark(Taylor & Francis Ltd, 2020) Varinlioglu, GuzdenArchaeological parks provide hypothetical reconstructions that allow the general public a better historical understanding. This paper presents the case of an underwater museum, Kas Archaeopark, which incorporates interpretative reconstructions of the Uluburun shipwreck site and its cargo. The project emphasized three outcomes of the creation of an underwater museum: education through nautical archaeology training, recreational diving as a means to raise public awareness, and research through experimental archaeology projects. Overall, the Kas Archaeopark has improved knowledge and awareness of heritage preservation in both the local and diving communities. (C) 2020 The AuthorArticle Citation - WoS: 32Citation - Scopus: 40Avoiding Change Orders in Public School Construction(Asce-Amer Soc Civil Engineers, 2007) Guenhan, Suat; Arditi, David; Doyle, JacquelineIncreased student enrollment and the current poor state of the educational infrastructure require the construction of more school buildings and the renovation of many of the existing ones. The large number and magnitude of change orders in these projects constitute an impediment to the rapid and economic delivery of these projects. A total of 6,585 change orders filed in a school district's projects in the 5 1/2 year period from 1999 to 2004 were analyzed in five categories including owner-directed changes, code compliance issues, errors/omissions in contract documents, discovered or changed conditions, and others. The results of the study indicate that the dollar value of change orders relative to the original contract can be reduced if preventive measures are taken. These measures include choosing the right construction management firm, emphasizing the definition of project scope early in the project, and effectively managing the precontract activities by conducting value engineering and constructability reviews. The results indicate that school projects can be completed with change orders not exceeding 5% of the contract value if these measures are taken. This study is of relevance to practitioners involved in school design and construction projects.Article Citation - WoS: 2Citation - Scopus: 2Becoming One With the Neighborhood: Collaborative Art, Space-Making, and Urban Change in Izmir Daragac(Sage Publications Inc, 2024) Kilinc, Kivanc; Pasin, Burkay; Varinlioglu, GuzdenDaragac is a former industrial, lower-income neighborhood in Turkey's third-largest city, Izmir. In 2015 several artists settled in the area and started a nonprofit initiative called the Daragac Collective (DC). DC has since organized numerous art events and exhibitions, receiving considerable interest and publicity. Yet, to date, the changes in Daragac's material landscapes have been subtle, and the area remains ungentrified, unlike similar examples in Turkey. This article argues that the collaborative art practice spearheaded by DC played a major role in the preservation of the neighborhood's urban texture. The artists became neighbors with the residents, benefited from the expertise of mechanics, and drew inspiration from the site, while the local community has contributed to the production, exhibition, and appreciation of artworks. Thus, art has become a tool for sociability and a catalyst for interpersonal, cultural, and cross-class exchanges, which could offer an alternative route to art-led urban change in Turkey.Review Article Citation - WoS: 5Citation - Scopus: 5Better Quality Built Environments: Design Review Panels as Applied in Cambridge, England(Routledge Journals, Taylor & Francis Ltd, 2019) Durmaz-Drinkwater, Bahar; Platt, StephenThis paper describes how design review panels operate in England, focusing on three panels operating in Cambridge. It considers two questions: whether design review panels contribute to improving the quality of the built environment, and whether they are an important element of the design process. The analysis focuses on the quality and process of urban design, based on face-to-face qualitative interviews with planners, developers and panel members. In conclusion, despite the several shortcomings, the paper argues that the panels contribute to better dialogue between the different actors of the process, and hence can improve the quality of built environments.Article Citation - WoS: 3Biophilic Interior Design: a Case Study on the Relation Between Water Elements and Well-Being of the Users in an Educational Building(Anadolu Univ, 2021) Nevzati, Fiona; Demirbas, O. Osman; Hasirci, DenizThe concept of biophilia is an innate human tendency to seek connection with nature. Biophilic design is the integration of the built environment and nature, which offers an opportunity to design healthier places, resulting in lower stress and improved well-being. Water elements are considered one of the most effective biophilic design elements for the betterment of the interiors through decreased stress and improved mood. This paper examines the relationships between well-being and principles of biophilic design through indoor water elements, with specific focus on educational environments. A case study was conducted examining the effects of various indoor water elements for an entrance area of an educational building. It was found that occupants were generally content with the presence of interior water elements, and they perceived that direct access to nature made them feel more connected with it. There is a statistically significant difference between the responses of males and females, t = -2.041, p = 0.045 (p<0.05), while females perceived lowered stress when in the presence of interior water elements, males were more neutral. The research study concludes with a discussion on the means by which interior water elements can reduce stress and increase relaxation.Article Bi̇yofi̇li̇k İç Mekan Tasarımı: Bi̇r Eği̇ti̇m Bi̇nasında Su Öğesi̇ Kullanımı İle Kullanıcı Refah Sevi̇yesi̇ Arasındaki̇ İli̇şki̇ Üzeri̇ne Bi̇r Alan Çalışması(2021) HASIRCI, Deniz; Nevzati, Fiona; Demirbas, Ozgen OsmanBiyofili kavramı, insanların doğuştan gelen doğa ile bağlantı kurma eğilimidir. Biyofilik tasarım ise sağlıklı mekanlar tasarlama fırsatı sunan, daha düşük stres ve gelişmiş refah sağlayan, yapılı çevre ve doğanın bütünleşmesidir. Su öğeleri, stresin azalması ve ruh halinin iyileştirilmesi yoluyla iç mekanların geliştirilmesi için en etkili biyofilik tasarım unsurlarından biri olarak kabul edilir. Bu makale, eğitim ortamlarına özel olarak odaklanarak, iç mekan su özellikleri aracılığıyla sağlık ve biyofilik tasarım ilkeleri arasındaki ilişkileri incelemektedir. Bir eğitim binasının giriş alanı için çeşitli iç mekan su özelliklerinin etkilerini inceleyen bir vaka çalışması yapılmıştır. Çalışmada, bina sakinlerinin genellikle iç mekan su unsurlarının varlığından memnun olduğu ve doğaya doğrudan erişimin kendilerini onunla daha bağlantılı hissetmelerini sağladığı tespit edilmiştir. Erkeklerin ve kadınların tepkileri arasında istatistiksel olarak anlamlı bir fark olarak, kadınların iç mekanda su unsurları kullanıldığı zaman daha az stres algıladıkları, erkeklerde ise bu durumun daha daha nötr olduğu saptanmıştır (t = -2.041, p = 0.045, pConference Object Blind Persons Taking Photos(Springer Heidelberg, 2018) Kan Kılıç, Didem; Dogan, Fehmi[Abstract Not Available]

